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You see games how you remember them, not as the slow-to-boot, graphically choppy experiences they actually were back then.
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To cut the jargon: Playing games from previous consoles on the Xbox Series X is like wearing rose-colored glasses.
The frame rates were higher, the load times were considerably shorter, and the system’s auto HDR functionality improved the colors (sometimes dramatically) in older games that hadn’t been calibrated by their creators for the high dynamic range lighting available on modern televisions. On the Xbox Series X, every game ran better. After booting the Xbox Series X for the first time, I signed into my profile, opened my game library, and downloaded a dozen games from the collection of the 100-plus titles that I’ve accrued over the past decade and change.Įach game pulled save files that had been uploaded to the cloud, and within an hour of unpacking the console, I was right where I’d left off with my games, whether I’d played them a week ago or many years ago. There’s practically zero friction in making the leap from the past to the present. The Xbox Series X plays the same games as its predecessor, the Xbox One, just better, faster, and at higher resolutions. But at launch, it has no major exclusive. Thanks to a series of flashy acquisitions, including the in-progress purchase of Bethesda Softworks, the Xbox Series X will eventually have a smorgasbord of exclusive games of varying genres and scopes. OK, but should you buy it? That’s the question, right? I can imagine two groups of people who should consider buying the Xbox Series X right now: Longtime Xbox fans who want the best experience and will pay for it. So, the Xbox Series X is boring, but after a month with the console, I can say, confidently, that boring is underrated. The value of the Xbox Series X is hard to hype up because the console so elegantly delivers on these expectations in the least exciting ways. We want our games, data, and experiences to transfer without friction or confusion, or fear that we’ll lose anything in the process.Īll of which is to say, we’re spending more money and more time on video games than ever before, and the job of a new console is to respect that. The same goes for our games, and on new hardware, old games ideally should run better than they did before. And our save files from our old systems should just work on the new one. When we play games online with friends, the new console should connect with players still using old hardware or competing consoles.
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Games should seamlessly update while we’re asleep or busy at work. A console should play discs, but also connect to an online storefront. But we have different expectations these days. In the past, players expected a video game console to holster new video games and then play them. The goal is more complicated than it sounds, as great technological solutions often are. With the Xbox Series X, Microsoft has, without a hint of subtlety, taken the opposite approach. Novelties extended beyond the hardware itself with projects like Microsoft’s SmartGlass app, a forgotten attempt at “second screen” integration, in which players would fumble with their tablet while trying to enjoy Halo. A “snappable” user interface could display MLB box scores from one app while you surfed Netflix in another window.
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The instruction manual encouraged new owners to run their cable box through the game console, and voilà: The Xbox became a centralized media hub.
Through the initially mandatory Kinect peripheral, you could control menus and apps with hand gestures and voice. The Xbox One featured a grab bag of technological gimmickry. Microsoft infamously spent its public reveal of the Xbox One in 2013 talking about everything but video games. The Xbox Series X is the antithesis of its predecessor, a console that proved to be many things, none of which were boring, though many of which were infuriating. If I judged Microsoft’s new video game console, the Xbox Series X, purely as a piece of hardware, I’d only need one word: boring.